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First of all, on the day I document here, actually two days, I should mention that I obviously misnumbered things so that these are days7 and 8; somehow, I skipped day 3. I should go back and renumber the old entries. In the end, my whole Serpent isle experience will have taken 17 days, plus two for the Silver Seed. I think theat blows away all previous games in terms of length! in any case, these two days were not very interesting. The first was spent endlessly haggling with mages in Moonshade in an effort to buy up all the available spells. I also performed a few dubious experiments for Gustacio, who has been investigating the teleport storms--his logic was not especially clear, though. I don't understand how I was supposed to tell the "change one thing into another" lightning bolts from the "exchange item" lightning bolts--they effect would appear th same, unless the teleported item happened to be nearby...
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The first shows one of the more amusing though not strictly fun parts of Serpent Isle--organizing all the random crap you pick up so that you can carry it all. I end up with a lot of wands and firedoom staffs (which I never use due to their tendency to kill my companions...especially Boydon), lots of food and spare armor, and approximately 100 million random quest items. Cantra's sword, the necklace Ylinda gave Iolo, etc. There are even useless quest items that do nothing...but we'll get to those in the 2nd half of the game!
The second screenshot shows amusing commentary during Gustacio's experiment, but I already mentioned that. The third is in the cave of the ratmen from day 8, whom I was able to put to sleep using a magic harp provided by Mosh the rat woman, appropriately enough, after i gave her fish. I thought cats liked fish, not rats. This particular area seems to be a throne room, but the king and queen of ratment seem to be dead. I wonder what happened.
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Finally, comment on comments...No, I do not use the HQX or whatever filter on DOSBox, largely because I have no clue what it is. As for performance--I have a 1.2 ghz laptop at present, and DOSBox performs very poorly on Serpent Isle; if I have i use too many cycles, the sound gets unbearably choppy and the game too annoying to play. That's my main concern with Ultima VIII. I am opposed to the idea of a boot disk since I don't want to reboot just to play a game, and I would have to make some kind of boot CD for lack of a floppy drive on the laptop. But we'll cross that bridge when I come to it! I do notice that Serpent Isle generates huge numbers of "illegal read" errors in the DOSBox status window...odd.
3 comments:
No worries on U8 and Dosbox, you don't need a boot disk or nothin'. I've been playing U8 for a few days now on my laptop on Dosbox and its totally fine. I do notice that after a while of playing that it gets a little choppy, but its good for a long while. The music for U8 is pretty good stuff.
HQX is a graphics-filter (imho the best) that comes with Dosbox and removes that pixel-look that older games have. (usage: edit entry 'scaler' in dosbox.conf)
It might consume some performance though...
I agree with both Cyberninja and Dosbox. The music in Ulitma 8 is really good if you have a Roland card of some kind. (A Sound Canvas or MT-32)
I no longer use my regular dos computer because of the HQX filter in DosBox. It makes the graphics look nicer - something you can easily see if you have your DosBox and your Dos computer both on a KVM switcher.
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