I've played enough Ultima to know the following statement:
if (there exists a whirlpool && you have a boat && you have nowhere to go)
{
sail into the whirlpool;
}
Sure enough there is a whirlpool. Sailing into it took me where I expected--the city of Cove, which is unreachable through anyother means. Cove is a bit different than I remembered it, as all the townsfolk of the city of Love have been murdered by beasts foul and ferocious. Hacking my way through spiders and skeletons, I found a stairway down which leads to, you guessed it, the dungeon of Pride!

Before I go on to pride, I should mention that Lord Quenton of Skara Brae is imprisoned here--somewhat backwards from the usual dungeon/mayor association since he is neither mayor nor from the town of humility. In any case, his kid is obviously a lot younger than in Ultima VI, so I speculate this is something of a prequel. Quenton offers an in-joke, when rescued, saying his experience "will haunt [him] for the rest of [his] days." Ho ho ho.
Anyway, pride is both extremely hard and very silly. I'll highlight things that are hard and then the thing that is silly. First off, the dungeon is HUGE. It's got four tracks you can follow; one for the mayor, and three for other items. I never tried the fourth; the third was the mayor, and my second effort I abandoned. After descending through some unpleasantness, I reached a room full of spinning black saws that do an enormous amount of damage with each hit, and black tiles on the floor, that when crossed, generate more spinny death things. But avoiding those tiles and not dying was hard enough that I gave up; even when I finally made it to the end alive, there were far too many more saws blocking the exit! I failed to note that the increase in saws would cause some clogging in front of the stairs to the next level.

Later, I encountered the serious absurdity--a giant level full of trolls playing ping-pong. No, this was not the most insane thing I have ever seen in a video game. That belongs to either the whole premise of Decap Attack (the title is quite literal; your attack involves tossing your own decapitated head) for the Sega Genesis, or the bosses in Monster Party, which include dancing zombies, a kitten, and a large fried shrimp. Yet, ping-pong playing trolls does come pretty close. I was amused that when you killed one troll, the other would continue, and the room would soon have ping pong balls flying all over.

The other items in the dungeon were a magic sword and magic armor, both of which I did not go after. It seemed like a lot of work when my paddle + boomerang was extremely potent, and non-range weapons suck in this game generally as too many beasties either move fast or shoot ranged weapons themselves. I also found a whip, which is an OK weapon, but you can't walk away after attacking with it, so it's no good for a attack-dodge-attack strategy.

Next up, the Great Stygian Abyss!
I think i should put up my UW2 screenshots sometime as well, but I have been procrastinating since September; why stop now?
Because it allows me to procrastinate from Ultima IX, of course! :-D
1 comment:
Concerning the source of the word "Hythloth"...
A word for "anti-spirituality" is hard to find. My guess is Garriot went dictionary-delving back in 1984 and found the closest concept he could get was "materialism".
I remember looking this up once, and I managed to find it again: The root "hylic" is an old word referring to matters of a material or corporeal nature.
I would guess that Garriot used this and smudged together a more pleasing sounding name, "loth" being, as you said, an old form of "loathe".
Post a Comment